The Outlast Trials Coop: Team Setup Guide & Tips - Multiplayer

The Outlast Trials Coop: Team Setup Guide & Tips

Learn how The Outlast Trials coop works: team roles, Rig pairings, revive tactics, and communication strategies for surviving Murkoff's trials together.

2026-10-12
The Outlast Trials Wiki Team
Quick Guide
  • The Outlast Trials coop supports up to 4 players running trials together online
  • Rig diversity wins: Stun, Heal, X-Ray, and Barricade cover every team need
  • Communication beats gear: calling out enemy positions prevents most wipes
  • Never rush revives: a second downed player usually ends the run
  • Save Rig charges for objectives and the final extraction push

The Outlast Trials Coop Basics

The Outlast Trials coop is the core way to experience Murkoff's Cold War experiments: up to four Reagents drop into a Trial together, complete objectives under enemy pressure, and race to extraction. The game officially launched on March 5, 2024, supports single-player and 4-player online co-op, and holds a Very Positive rating across more than 43,000 Steam user reviews.

The fundamental rule of co-op is simple: trials are built for avoidance, not combat. Teams that treat every enemy encounter as a routing problem outperform groups that try to fight or outrun threats.

Solo vs. Coop Mindset

In solo play, self-sufficiency matters most. In co-op, specialization matters most. Split objectives across the map, but never let a teammate become isolated without a known escape route.

Video Highlights:

  • Official launch trailer showcasing the 4-player co-op loop
  • Quick look at trial environments and enemy pressure
  • Great primer before your first group run
ModePlayersDifficulty FeelBest Rig Focus
Solo1Highest tension, no backupStun or X-Ray
Duo2Balanced, flexibleStun + Heal
Trio3Strong coverageStun + Heal + X-Ray
Full squad4Most forgiving with rolesFull role spread

Team Roles and Rig Pairings

The strongest The Outlast Trials coop teams distribute Rigs across four distinct roles instead of stacking duplicates. Each Rig covers a different failure point: getting caught, going down, losing information, or losing a room.

Crowd Control

  • Rig: Stun
  • Interrupts grabs and chases
  • Creates revive windows
  • Best for pressure-heavy trials

Field Medic

  • Rig: Heal
  • Restores team health
  • Saves consumable items
  • Ideal for 3-4 player squads

Scout

  • Rig: X-Ray
  • Spots enemies through walls
  • Plans safer routes
  • Great for learning maps

Anchor

  • Rig: Barricade
  • Locks down doorways
  • Protects objectives
  • Strong on defense tasks
RigTierBest Party SizeCore ValueUpgrade Priority
StunSSolo, duo, 4PEmergency controlHigh
HealSDuo, 4PSustained survivalHigh
X-RayASolo, learnersInformationMedium-High
BarricadeADuo, 4PArea denialMedium
Avoid Duplicate Stacking

Two players running the same Rig rarely doubles value. A Heal plus Stun combo covers recovery and control, while two X-Rays mostly waste charges on the same information.

Step-by-Step Coop Workflow

Follow this sequence in almost every trial to keep your squad organized from insertion to extraction.

1

Read the Objective and Split Tasks

Identify the main objective and optional tasks before moving. Assign zones so players do not double-search rooms, and mark key doors, hiding spots, and exits as you find them.

2

Loot as a Pair

Gather batteries, healing items, antidotes, bottles, and lockpicks in nearby pairs. Inventory is limited, so each player should carry a mix of utility and emergency items rather than duplicates.

3

Run Objectives With a Watcher

One player interacts while at least one teammate watches entrances and holds a distraction item. Loud interactions attract patrols, so clear nearby routes before starting.

4

Handle Downs Correctly

When a teammate goes down, break line of sight first, stun or distract the threat, then revive. Never revive into an active chase without control ready.

5

Extract Together

After the final objective, confirm everyone knows the exit direction and move as a group. Save at least one Rig charge and one throwable for the escape, since pressure often spikes near extraction.

Extraction Rule

Escaping alive with the whole squad earns a better trial rating than grabbing one extra optional item and losing a player. Rating is based on objectives, evidence, damage taken, and deaths.

Enemy Pressure in Coop

Co-op changes enemy behavior: Prime Assets like Mother Gooseberry, Sergeant Coyle, and Franco Barbi can pressure grouped teams hard, and special Ex-Pops punish disorganized movement.

EnemyTypeCoop DangerTeam Response
Leland CoylePrime AssetHigh in corridorsBreak sight, loop doors, Stun for rescues
Mother GooseberryPrime AssetHigh when groupedUse rooms with multiple exits, split briefly
Franco BarbiPrime AssetHigh indoorsKeep exits open, distract before he closes in
PusherSpecial Ex-PopGas forces repositioningLeave the cloud immediately, save Antidote
BerserkerSpecial Ex-PopPunishes noise stackingStealth, hide, manage stamina
Big GruntHeavy Ex-PopBlocks narrow routesWide loops, keep doors between you
The Skinner Man

This psychological threat appears during high-stress moments and disrupts navigation. Stay calm, keep your route, and do not burn items reacting to every manifestation.

Coop Readiness Checklist

Run through this list before attempting harder programs like Program X or Ultra difficulty.

Before Your Next Group Trial:

  • Confirm each player runs a different Rig
  • Everyone carries at least one throwable distraction
  • Team agrees on revive rules before insertion
  • Scout calls out Prime Asset locations on sight
  • One Rig charge and one item reserved for extraction
Communication CallMeaningResponse
"Enemy on me"Active chaseClear route, prepare stun or distraction
"Objective clear"Task doneRegroup before next section
"Down at [room]"Player needs reviveBreak sight first, then control and revive
"Exit open"Extraction availableMove together, no looting

FAQ

Q: Does The Outlast Trials coop support 4 players?

Yes. The Outlast Trials supports single-player and online co-op with up to 4 players. Teams can mix public matchmaking with friends, and trial objectives scale around group play.

Q: Can I play The Outlast Trials co-op solo with AI teammates?

No. There are no AI companions. Solo play means entering trials alone with no backup, so self-sufficient builds using Stun or X-Ray Rigs are recommended.

Q: What is the best Rig setup for a 4-player team?

A balanced spread works best: one Stun for crowd control, one Heal for recovery, one X-Ray for scouting, and one Barricade for objective defense. This covers every major failure point in co-op trials.

Q: How do revives work in co-op?

When a teammate is downed, another player can revive them, but the revive leaves both vulnerable. Break enemy line of sight and use a stun or distraction before attempting the revive to avoid creating a second downed player.

Related Content

Explore more The Outlast Trials multiplayer guides or head back to the The Outlast Trials Wiki homepage for the latest coverage.