Pleasure the Prosecutor Guide: The Outlast Trials Trial Walkthrough - Guide

Pleasure the Prosecutor Guide: The Outlast Trials Trial Walkthrough

Learn how to complete Pleasure the Prosecutor in The Outlast Trials: objectives, route tips, enemy counterplays, and the best loadouts for extraction.

2026-10-12
The Outlast Trials Wiki Team
Quick Guide
  • Pleasure the Prosecutor is a Courthouse-set Trial built around evidence, judgment, and gated progression.
  • Prime Asset pressure peaks during late stages—save Rig charges and throwables for the final push.
  • Best loadouts: Stun Rig for control, Heal Rig for sustained team survival, X-Ray for route planning.
  • Track opened gates so the team can take the shortest route during extraction.
  • Psychosurgery difficulty adds faster patrols and less forgiving chases; plan hiding spots first.

Pleasure the Prosecutor: Trial Overview

Pleasure the Prosecutor is one of the Courthouse programs in The Outlast Trials, a cooperative survival-horror game from Red Barrels in which Reagents complete dangerous objectives under constant enemy pressure. The Trial takes place across courtrooms, holding cells, offices, and gated service passages, requiring multi-stage progression before the exit unlocks.

Video Highlights:

  • See the Courthouse layout and objective flow in motion
  • Watch how teams split tasks between evidence rooms
  • Learn extraction timing against heavy late-Trial pressure

The Courthouse environment rewards preparation. Objective rooms frequently force players to remain exposed, multiple locked routes slow regrouping, and enemy pressure increases during late-stage progression.

AreaFunctionDanger LevelNotes
CourtroomsMain objective zoneHighOpen space, limited cover
Holding cellsEvidence and prisoner tasksMediumTight exits, patrol routes
Records roomsSearch objectivesMediumMultiple entrances
Gated passagesProgression and escape routesVariableTrack which gates are open
Service corridorsRotation pathsHigh during chasesNarrow, punish straight sprints
Late-Trial Escalation

Enemy aggression ramps up once the main objective is complete. Do not linger in exposed courtrooms—confirm the extraction direction and keep moving.

Step-by-Step Walkthrough

Follow this sequence to move through the Trial cleanly, whether solo or with a squad. The core loop mirrors the wider game: plan routes, manage noise, complete objectives, and reach extraction alive.

1

Study the Objective and the Courthouse Layout

Before entering, confirm the main objective and optional tasks. Identify key rooms, locked doors, hiding places, and possible escape routes so the team never commits to a dead-end hallway.

2

Gather Resources Early

Search rooms and side areas for batteries, healing items, antidotes, bottles, bricks, and lockpicks. Inventory is limited—prioritize items that support the current objective.

3

Work Objectives Under Stealth

Crouch, control movement speed, and close doors behind you to delay pursuit. Use darkness, lockers, and beds to break enemy searches instead of trying to outrun patrols.

4

Divide Roles in Co-op

Have one player interact with the objective while another watches entrances or prepares an escape route. Communicate enemy positions clearly and regroup after each major task.

5

Extraction Push

After the final objective, save Rig charges and throwables for the escape. Enemy pressure often peaks near extraction, so use distractions and defensive tools to protect the run out.

Gate Memory

Keep track of which gates and doors your team has opened. During the final escape, the shortest known route is far safer than exploring an unfamiliar wing under pursuit.

Enemy Counterplay in the Courthouse

The Courthouse hosts Prime Assets and patrolling Ex-Pops that punish noise and exposed movement. Avoidance, sound management, and controlled escapes beat every direct confrontation.

EnemyTypeKey ThreatBest Counter
Leland CoylePrime AssetStun baton, punishes open areasBreak line of sight around corners, use doors and loops
Mother GooseberryPrime AssetDrill weapon, pressures grouped teamsRooms with multiple exits, split briefly when targeted
Franco BarbiPrime AssetClose-range power in narrow spacesKeep exits available, throw distractions before he closes in
PusherSpecial Ex-PopGas attack forces players from coverExit the cloud immediately, save stamina for follow-up
BerserkerSpecial Ex-PopAggressive melee against low-stamina playersHide, use obstacles, avoid long straight sprints
Big GruntHeavy Ex-PopControls key routes, absorbs damageWide loops, doors between you and him
Line of Sight Is Everything

Prime Assets are limited by doors, obstacles, and recovery time after missed attacks. Trading damage for progress is almost always a losing exchange—reset and re-route instead.

Best Loadouts for This Trial

Role-based builds combining Rigs, Amps, and project items make Pleasure the Prosecutor far more manageable. Pick a loadout that matches your party size and difficulty.

Emergency Rescuer

  • Rig: Stun Rig
  • Amps: Strong Arm, Last Chance, Self Defense
  • Best for: 3-4 player squads on Hard to Program X
  • Stun before opening cells or reviving teammates

Field Medic

  • Rig: Heal Rig
  • Amps: Hide and Heal, Prescription, Regeneration
  • Best for: Sustained team survival on Hard to Ultra
  • Heal during safe objective windows, save charges for revives

Silent Infiltrator

  • Rig: X-Ray Rig
  • Amps: Noise Reduction, Incognito, Slide
  • Best for: Solo or duo stealth on Normal to Psychosurgery
  • Plan routes through walls, avoid chases entirely
RigRoleTrial ValueParty Size
Stun RigEmergency crowd control★★★★★Solo to 4-player
Heal RigTeam recovery★★★★★Duo to 4-player
X-Ray RigInformation and routing★★★★Solo to 4-player
Barricade RigArea denial at objectives★★★★Duo to 4-player
Upgrade Priority

Invest Therapy Tokens in one dependable Rig and a small supporting Amp group first. A focused stealth, healing, or rescue setup is easier to learn than several half-upgraded builds.

Ratings, Rewards, and Run Checklist

Trial Rating reflects objective completion, optional tasks, evidence collected, damage taken, deaths, and overall performance. Escaping alive is more valuable than risking the whole run for a small bonus—consistent completions level you faster than repeated perfect-rating failures.

ResourceHow It Is EarnedMain Purpose
Player XPObjectives, evidence, survival, extractionLevel and unlock progression
Murkoff DollarsTrial completion and performance rewardsPurchases and preparation items
StampsProgression and event reward sourcesSpecial and limited rewards
Therapy TokensPlayer progressionRig, Amp, and Prescription unlocks

Before You Extract:

  • Confirm main and optional objectives before splitting up
  • Carry at least one throwable distraction and an antidote
  • Mark hiding spots near each objective room
  • Track every opened gate for the escape route
  • Save one Rig charge for the extraction push
Farming Tip

Run this Trial with a team that already understands the objectives. Steady completions with moderate ratings outperform risky perfect runs for both XP and Murkoff Dollars.

FAQ

Q: What is Pleasure the Prosecutor in The Outlast Trials?

It is a Courthouse-based Trial centered on courtroom procedures, evidence and judgment tasks, gated routes, and multi-stage progression, ending with a pressured extraction sequence.

Q: Which Rig works best for this Trial?

Stun Rig is the top pick for most squads because it interrupts Prime Assets during exposed objectives. Heal Rig is excellent for coordinated four-player teams, and X-Ray Rig suits solo players learning the layout.

Q: How do I escape Leland Coyle in the Courthouse?

Break line of sight around corners, keep doors between you and him, and avoid straight corridors. Do not try to outrun him in the open—a Stun Rig can create a safe rescue or objective window.

Q: Is it better to complete optional objectives or extract quickly?

Complete the main objective first, then collect optional rewards only when the route is safe. A consistent completion with a clean extraction contributes more long-term progression than a failed perfect run.

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